Showing posts with label assassins guild. Show all posts
Showing posts with label assassins guild. Show all posts

Friday, June 25, 2010

Books I'm in that just came out


trash #1 is out and Asassin's Guild #4 are both out now- which i filled in some inks for on both, though - partially my fault for not correcting the error when i had the chance - i was miscredited as having only inked pgs 22, 24, 25 in ASG4 when i aditionally inked pgs 20 and 23, which were credited to Joe Fauvel. But no biggie, it was a last minute change and job anyway. ASG is available through ICCW and Trash will be available through the WTFC website.
I also penciled 6 pages this month, and inked 26.
James Whynot was was able to ink this pinup I had done about a year ago, which will be published in Issue 1 of the Indy Comic Magazine Network.

Tuesday, May 25, 2010

Busy Bee

I’ve been a busy bee, and a very ADD one this month. I’ve helped ink 2 pages of Jeremay’s Trash #2 for What the Flux, and 2 pages of Randy’s Assassins Guild #4 for Knightshift Studios. I’ve all but finished the last script in a 6-issue superhero series I’ve wanted to do and have been plotting since my first year of college. I’ve also Penciled an 8pg story for The ICCW Psychic Kids Anthology in about 3-4 days, which you can see here and set up to go to both Heroes con and Florida Supercon - both 3 day cons - in June. You can see me eitehr at the Cosmic Times booth where they will be selling copies of Decisions that I worked on, or at the What the Flux booth - at supercon. On top of that I’ve landed some ongoing work with Mortal World Entertainment which should keep me busy for the good part of this next year - you can see some of my character designs on Matt’s facebook page, here. Not to mention some other secret work I can’t talk about with WTFC. I also finally acquired a Waccom Tablet and an 11x17 scanner - my essential gear for this kind of work load.